Events

From Stellaris Wiki
Jump to: navigation, search

Version

Outliner top.png
This article is considered accurate for the current version (1.5) of the game.

Events occur throughout the course of play. There are a whole range of events in the game, which can result in positive, negative and mixed outcomes for a player's empire. They take the form of a pop-up notification on the player's screen, which may present a player with a choice, or may simply inform the player of the consequences and require they acknowledge the event has occurred.

Event pages[edit]

The following is a list of all events files as found in the /Stellaris/events/ folder.

Special projects[edit]

Special projects are quest-like events. They are usually spawned by anomalies, but can also be triggered by certain events. Most projects requires sending a science ship with a skilled scientist in order to begin analysis.

The following is a list of all special projects files as found in the /Stellaris/common/special_projects/ folder.

Promising Officer[edit]

After a battle there is a very low chance that a ship captain will have impressed the admiralty and be promoted to admiral.

Artisan Troupe Events[edit]

The following events can occur while the Artisan Troupe is organizing a festival on your worlds:

  • A huge crowd stampedes and kills a pop on one of your worlds. It will cause -20% Mod pop happiness.png happiness and -10% Energy Credits.png energy credits in the empire for 2 years unless you can divert the media's attention for a cost of 100 Influence.png influence.
  • Some artisan pops want to settle on your worlds. Agreeing will grand you two artisan pops but refusing has no repercussions.
  • The Artisan Troupe leaves and steal 500 Minerals.png minerals and Energy Credits.png energy credits and you will be unable to ever contact their enclaves again.

The following events can occur while you are the patron of the Artisan Troupe:

  • The enclave asks for a donation of 500 Minerals.png minerals, up to 4 times. The first donation will grant you 25 Influence.png influence and any subsequent one will grant 50 Influence.png influence. If you refuse they will not ask again.
  • The Artisan Troupe commissions a Ministry of Culture that can be bought for 1000 Minerals.png minerals and Energy Credits.png energy credits.
  • The artisans suffer a creative roadblock. You can either acknowledge their support for them or cancel the patronage and demand a refund or 500 Minerals.png minerals and Energy Credits.png energy credits.
  • Their technical equipment malfunctions and they give you what's left of it. You can either salvage it for 500 Minerals.png minerals or repair it for 50 Influence.png influence.

References[edit]


Game concepts
Governance EmpireGovernment typesPoliciesEdictsLeaderFactionsPopulation
Exploration ExplorationMapSpeciesAnomalyEventsFTLFallen empirePre-FTL speciesSpaceborne aliens
Colonization ColonizationCelestial bodyEconomyBuildingsTechnologyConstructionSpaceportFleet
Diplomacy DiplomacyTradeSubject empireAlliances and federationsAI personalities
Warfare WarfareSpace warfareLand warfareOrbital bombardmentMilitary stationShip designer
Others EthosTraitsTerraformingGenetic modificationSlaveryCrisisPreset empiresEaster eggs