Event sounds

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This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for 1.3.

Event sound effects are defined in sound/sound.asset, along with a lot of other sound effects. The files themselves are located in sound/event.

Sound Effect File Name
event_space_battle event/event_space_battle.wav
event_space_battle_02 event/event_space_battle_02.wav
event_ship_explosion event/event_ship_explosion.wav
event_ship_bridge event/event_ship_bridge.wav
event_ship_bridge_02 event/event_ship_bridge_02.wav
event_ship_bridge_03 event/event_ship_bridge_03.wav
event_radio_chatter event/event_radio_chatter.wav
event_radio_chatter_02 event/event_radio_chatter_02.wav
event_radio_chatter_03 event/event_radio_chatter_03.wav
event_radio_chatter_04 event/event_radio_chatter_04.wav
event_planetary_riot event/event_planetary_riot.wav
event_planetary_riot_02 event/event_planetary_riot_02.wav
event_planetary_riot_03 event/event_planetary_riot_03.wav
event_alien_signal event/event_alien_signal.wav
event_alien_signal_02 event/event_alien_signal_02.wav
event_airlock event/event_airlock.wav
event_airlock_02 event/event_airlock_02.wav
event_super_explosion event/event_super_explosion.wav
event_air_raid_siren event/event_air_raid_siren.wav
event_alien_nature event/event_alien_nature.wav
event_alien_nature_02 event/event_alien_nature_02.wav
event_alien_nature_03 event/event_alien_nature_03.wav
event_construction event/event_construction.wav
event_default event/event_default.wav
event_mystic_reveal event/event_mystic_reveal.wav
event_mystic_reveal_02 event/event_mystic_reveal_02.wav
event_mystic_reveal_03 event/event_mystic_reveal_03.wav
event_mystic_reveal_light event/event_mystic_reveal_light.wav
event_primitive_civilization event/event_primitive_civilization.wav
event_scanner event/event_scanner.wav
event_scanner_02 event/event_scanner_02.wav
event_scanner_03 event/event_scanner_03.wav
event_ship_thrusters event/event_ship_thrusters.wav
event_ship_thrusters_02 event/event_ship_thrusters_02.wav
event_ship_thrusters_03 event/event_ship_thrusters_03.wav
event_ground_battle event/event_ground_battle.wav
event_ground_battle_02 event/event_ground_battle_02.wav
event_activating_unknown_technology event/event_activating_unknown_technology.wav
event_cityscape event/event_cityscape.wav
event_cityscape_02 event/event_cityscape_02.wav
event_cityscape_03 event/event_cityscape_03.wav
event_structural_collapse event/event_structural_collapse.wav
event_structural_collapse_02 event/event_structural_collapse_02.wav
event_laboratory_sound event/event_laboratory_sound.wav
event_laboratory_sound_02 event/event_laboratory_sound_02.wav
event_laboratory_sound_03 event/event_laboratory_sound_03.wav
event_administrative_work event/event_administrative_work.wav
event_administrative_work_02 event/event_administrative_work_02.wav
event_red_alert event/event_red_alert.wav
event_ghost_town event/event_ghost_town.wav
event_life_support_fail event/event_life_support_fail.wav
event_sensor_ping event/event_sensor_ping.wav
event_conversation event/event_conversation.wav
event_yellow_alert_01 event/event_yellow_alert_01.wav
event_space_cloud event/event_space_cloud.wav
event_crystal_ship event/event_crystal_ship.wav
event_space_amoeba event/event_space_amoeba.wav
event_space_whale event/event_space_whale.wav
event_swarm event/event_swarm.wav
event_ancient_drone event/event_ancient_drone.wav
event_solar_fusion event/event_solar_fusion.wav
event_ai_started_01 event/event_ai_started_01.wav
event_ex_started_01 event/event_ex_started_01.wav
event_swarm_started_01 event/event_swarm_started_01.wav
incoming_swarm_message_state_1 event/incoming_swarm_message_state_1.wav
incoming_swarm_message_state_2 event/incoming_swarm_message_state_2.wav
event_celebration event/event_celebration.wav
incoming_ex_message_state_1 event/incoming_ex_message_state_1.wav
incoming_ex_message_state_2 event/incoming_ex_message_state_2.wav
incoming_ex_message_state_3 event/incoming_ex_message_state_3.wav
incoming_ai_message_state_1 event/incoming_ai_message_state_1.wav
incoming_ai_message_beep_01 event/incoming_ai_message_beep_01.wav
incoming_ai_message_beep_02 event/incoming_ai_message_beep_02.wav
incoming_ai_message_beep_03 event/incoming_ai_message_beep_03.wav
incoming_ai_message_beep_04 event/incoming_ai_message_beep_04.wav
incoming_ai_message_beep_05 event/incoming_ai_message_beep_05.wav
incoming_ai_message_beep_06 event/incoming_ai_message_beep_06.wav

References[edit]


Modding
Static modding DefinesStatic modifiersMapSpeciesTraitsEthosGovernmentsEmpiresPoliciesEdictsTechnologyBuildingsShipsFleetsEventsCrisisAnomaliesAgenda
Dynamic modding EffectsConditionsScopesModifiersGameplayDecisionsObjectivesAI
Media/localisation Maya exporterGraphicsPortraitsFlagsEvent picturesEvent soundsInterfaceIconsMusicLocalisation
Other Console commandsSave-game editingSteam Workshop