Edicts are instant or temporary effects or modifiers the player or AI may choose to apply to one of their planets (in the case of planetary edicts) or their entire empire (in the case of empire-wide ones). Most edicts are unavailable at the beginning of the game, and must be unlocked by researching specific technologies. All unlocked edicts can the enabled and disabled at will.
There are two types of edicts: empire and planetary edicts.
||This edict puts strict checks on the flow of information, better preserving local cultural identities.|
|Encourage Free Thought||
||This edict encourages the populace to always challenge conventional wisdom, even if the path taken may lead them astray.|
|Engineering Research Grants||
||This edict favors the engineering department with additional funds, at the cost of other scientific disciplines.|
|Physics Research Grants||
||This edict favors the physics department with additional funds, at the cost of other scientific disciplines.|
|Society Research Grants||
||This edict favors the society department with additional funds, at the cost of other scientific disciplines.|
|Map the Stars||This edict pushes for further galactic exploration, to bring light to the darkness and find what wonders lie beyond.|
|Share the Burden|| This edict enforces rotating tasks and work schedules for indentured servants, as more varied drudgery can lead to an uptick in productivity.
|Social Welfare Programs||This edict establishes a large amount of various social programs, at a considerable cost, to ease the lives of the populace.|
|The Grand Fleet||This edict puts the pride and glory of the Empire's grand fleet above all else, and that considerable political focus should be spent ensuring its continued prosperity.|
Event edicts work like empire edicts but are made available only by the completion of certain event chains.
|Crystal Bounty||−1||Resolved Crystalline Entities event aggressively while NOT being or||Order our fleets to scavenge the mineral remains of destroyed Crystalline Entities.|
|Crystal Sonar||0||Resolved Crystalline Entities event peacefully||Allows us to order our fleets to use a special technique when encountering Crystalline Entities, instantly surveying the systems they dwell in.|
|Drone Bounty||−1||Resolved Ancient Mining Drones event aggressively||Instruct our fleets to salvage the energy cells of defeated Ancient Mining Drones.|
|Droning Optimizations||−1||Resolved Ancient Mining Drones event peacefully while being or||Modeled after Ancient Mining Drone techniques, this scheme of diverting energy towards our mining operations will increase our mineral yields.|
|Extensive Sensor Searches||−1||Resolved Abandoned Sensor Array anomaly by trying to activate it for the first time||After having researched advanced sensor technology we have enough information to pour extra resources into enhancing our own search scans. Our technicians would have an easier time finding objects of interest at the edge of our systems with this initiative.|
|Greater Crystal Bounty||−1||Resolved Crystalline Entities event aggressively while being or||Order our fleets to scavenge the mineral remains of destroyed Crystalline Entities.|
|Improved Energy Initiative||−1||Resolved The Fumes Lie Thick anomaly by not activating robots for the first time||We can further limit the use of toxic fuels and non-renewable resources in order to promote research into new methods of energy production. This could help us come closer to a perfect energy cycle and improve the environment for our people to enjoy.|
|Improved Working Environment||−1||Resolved Echoes from the Deep anomaly by caring about researchers well-being for the first time||Spending time and resources to improve the working conditions of our people will surely result in better results and happier workers.|
|Master's Teachings: Diplomatic Trust||−1||Resolved Teachings of Traders anomaly with research||Translations of an alien philosopher's teachings. Her anecdotes from diplomatic negotiations could act as a good base for diplomatic negotiations.|
|Master's Teachings: Philosophical Mindset||−1||Resolved Teachings of Explorers anomaly with research||Translations of an alien philosopher's teachings. It contains several analysis and ponderings on the meaning of life and the purpose of the cosmos. By having our rulers follow these advice we can make more informed decisions.|
|Master's Teachings: The Greater Good||−1||Resolved Teachings of Settlers anomaly with research||Translations of an alien philosopher's teachings. By following her advice on how to unify the people via self-sacrifice we could make great strides in infrastructure.|
|Master's Teachings: Warring States||−1||Resolved Teachings of Warriors anomaly with research||Translations of an alien philosopher's teachings. Her depictions of war and ideas on combat strategy could make for excellent training material for our military.|
|Capacity Overload||This edict allows short-term overloading of regional grids, letting local power plants run at increased capacity.|
|Farming Subsidies||This edict provides aggressive economic stimulus for positive, quantifiable impacts on food production.|
|Infrastructure Projects||This edict puts considerable political weight behind new construction initiatives.|
|Land of Opportunity||This edict creates targeted PR campaigns that frame the planet as being on the cutting edge, a new social frontier - a place where anyone can thrive, a fresh start.|
|Production Target||This edict is a focused administrative effort to reprioritize and re-evaluate production goals, yielding a boost to mining output.|
|Propaganda Broadcasts||This edict creates broad information delivery mechanisms, ensuring that a consistent and positive narrative is maintained.|
|Reeducation Campaigns||This edict creates local reeducation campaigns, affirming that dissent is naught but the product of ignorance and a failure of reason.|
Fanatic edicts are planetary based. As such, the base cost and base duration are the same. ( 150 influence, 10 years ). They are available without research and will replace the basic planetary edict with similar but upgraded effects with a few exceptions such as a fanatic spiritualist one.